Friday, February 7, 2014

Section 2 Openings Essay


            This section clearly focuses on storytelling and sound. I listened to a radio show about how talking can sound like music. I watched a TED talk about how to make sure you do not go crazy while writing and being creative. I watched George Lucas talk about mythology in films like Star Wars. I watched a video where a guy explains why sometimes videogames don’t tell a completely good and moving story. All of these were very interesting and tied ideas together. I also watched 3 additional TED talks, those being “Inventing instruments that unlock new music,” “J.J. Abrams’ Mystery Box,” and “Music and emotion through time.” All of these also had similar ideas. The main idea in all of these pieces of entertainment, it seems, is that telling a story isn’t an easy thing to do well, but people have been doing it in different ways throughout history. Some do it through music and different instruments. It’s amazing how different sounds can make us feel different things. Some people do it through video games. It’s not always easy to tell a story with a video game, as there’s a whole interactive element to things. It’s obviously very common to tell stories using books, movies, and TV. These different forms of media are always providing challenging ways to tell stories. Stories can always be retold in different ways, like with Star Wars. It retells stories going back to Shakespearian times. It’s all about utilizing archetypes. If you properly reuse archetypes, you can renew any story in an exciting and new way. You can then add a lot of flavor to it with music.

This is not to be used for my application.

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